Wednesday Nights Strike Back
I’m a tabletop gamer writing skits and scripts inspired by the games I’ve been playing. My regular Wednesday night crew gets together sometimes to record them and then I produce them into audio-plays...or maybe something weirder. Please enjoy!
Episodes

Jul 20, 2022
Jul 20, 2022
4 min
The Necromancer has been confronted, the adventurers have been slain, the bad guys won. Does this tale have a happy ending? Listen to this the ULTIMATE episode to find out.

Jul 13, 2022
Jul 13, 2022
8 min
In which our 'heroes' finally confront the evil Necromancer and have a climactic showdown, swinging swords, slinging spells and spitting rhymes. Plots are twisted, revelations are reveled, villains are reviled and our story is brought to a close.

Jul 6, 2022
Jul 6, 2022
5 min
Our party comes to a room filled with traps, a challenge for even the greatest adventurers. How will they survive?

Jun 29, 2022
Jun 29, 2022
5 min
Having travelled to the necromancers citadel, our party of intrepid 'heroes' plunge down into the catacombs below, looking to find the villain. In this classic dungeon crawl they battle through room after room of undead.

Jun 22, 2022
Jun 22, 2022
4 min
Our 'heroes' finally come to the Citadel of the notorious Necromancer and attempt to use stealth to gain a surprise. The party meets another bard, or two.

Jun 15, 2022
Jun 15, 2022
5 min
Even a band of murder hobos needs to sit down and rest once from time to time. So the party attempts to entertain themselves while they relax around a campfire.

Jun 8, 2022
Jun 8, 2022
5 min
In which our intrepid heroes fight hobgoblins, find gold complete their first side quest.

Jun 1, 2022
Jun 1, 2022
4 min
In which our intrepid heroes are approached with a proposition and are briefly side tracked from their search for the wicked Necromancer.

May 25, 2022
May 25, 2022
4 min
In which our 'heroes' make their way down the road, battling boredom and impulse control.

May 18, 2022
May 18, 2022
5 min
Every adventurer knows that the first step before setting out of town is to investigate you foe. Our 'heroes' are no exception and so they begin to ask around about the Necromancer they are questing to defeat.



